Boo
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Main.boo
import Gtk Application.Init() w = MyWindow("Say my name") w.ShowAll() Application.Run()
MyWindow.boo
import System import Gtk import Glade from "glade-sharp" class MyWindow(Window): txtName = Gtk.TextView() def constructor(title as string): super(title) SetDefaultSize(400, 300) DeleteEvent += { Application.Quit() } grid = Gtk.Fixed() labelMsg = Gtk.Label("Sag mir deinen Namen:") buffer = txtName.Buffer buffer.Text = "" btn = Gtk.Button("Und ich sag dir wie du heißt!") self.Add(grid) grid.Add(labelMsg) grid.Add(btn) grid.Add(txtName) txtName.SetSizeRequest(500, 15) btn.SetSizeRequest(200,25) labelMsg.SetSizeRequest(200, 15) grid.Move(labelMsg, 10, 10) grid.Move(txtName, 10, 30) grid.Move(btn, 160, 60); btn.Clicked += { SayName() } def SayName(): yourName = txtName.Buffer.Text msgText = "Du heißt ${yourName}!" dlg = Gtk.MessageDialog(self, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, msgText, null) dlg.Run() dlg.Destroy()
Kompilieren mit
booc Main.boo MyWindow.boo -o:bin/SayMyNameBoo.exe -r:gtk-sharp.dll